Tuesday, 17 July 2012

BENV2423 WEEK 1


GETTING STARTED AND FOLDER STRUCTRE (5 things you learned)

·         Game folder contains pak files which hold the entire game  animations, CGF, sounds, particles etc

·          Unexplained crashes, alter the log files

·         Exporting plugins: Bin 32, zlib1, jpeg62, libtif3, Crydev plugin copy and paste to route for Photoshop/ 3ds max

·         Settings manager executable

·          Crymax tools useful, load Crymax folder, type letter of drive  

OVER VIEW OF THE CRYEGINE 3 SANDBOX USER INFERFACE (10 tips and tricks )

·         To isolate elements  type rock in top right to show only those entities , so name everything correctly- only works for entities

·         Bottom right terrain interface button


·         Tools> console allows you to imput comments, double click to alter game code

·         Rollupbar> hide by category, debug fixes, entitry, modification, layer manager

·         File> eport to engine for an entire level

·         Group selection of entities or objects

·         Tools reload with error functions

·         View open view panel all panels in the editor

·         View layout, save layout for configured format

·         X, Y, Z buttons are restrains to move only on those axis’

VIEWPORTS ( 3 ways of moving )

·         WASD to move forward and back

·         Right mouse to look around, centre to pan, Shift to increase speed whilst moving

·         Alt + centre mouse rotates camera

·         Ctrl + F1 saves position of object, shift + F1 brings you there  

·          

USER INFERFACE PANNELS – OVERVIEW (5 shortcuts/buttons)

·         Ctrl+ D select objects panel

·         H hide

·         F freeze

·         Shift + space helpers

·         Ctrl + z undo


No comments:

Post a Comment